The offseason is a great time to look at your leagues – does anyone play just one anymore? – and think about tinkering. There are millions of leagues out there and almost as many varieties when it comes to lineup structure, scoring rules, playoff format and the draft.
Here are some twists I've come across:
Start 12 players: 2 QBs, 2 RBs, 3 WRs, TE, 2 Flex, K, D/ST. More starters = more decisions = more fun. Also reflects today's NFL in which several teams have 2-3 viable Fantasy RBs and 3-4 viable WRs.
1 point for touchdowns: Touchdowns are somewhat random. No more worrying about vultures.
If you lose your head-to-head matchup but finish in the top half of the league in points, you go 1-1. Each week you go 2-0, 1-1 or 0-2.
Play every team in the league every week for one point, with a weighted head-to-head matchup worth 5 or 10 points. Another way to make Fantasy less random.
14-team league, 8 make playoffs: Feels like the NHL, keeps almost everyone in contention. The No. 8 seed has won this league two of the past three years.
Team with most season points MUST make playoffs: So if the points leader doesn't qualify, the lowest playoff seed gets knocked out. This one is about justice.
24-team snake draft: In the first round you can only draft RBs and TEs, in the second only QBs and WRs. Ensures everyone gets a superstar. You can take anyone from the third round on.
PPR league that awards .5 points for RBs, 1 point for WRs, 1.5 points for TEs. Tight end catches are relatively rare, makes TE a realistic Flex. Makes Jimmy Graham the No. 1 overall pick.
I'm not recommending these, just saying they're worth considering if you want to shake things up. What unusual rules have you got?